启用 IResLoader 子类
#if UNITY_EDITOR && Using_ResourceLoader
[UnityEditor.Callbacks.DidReloadScripts(200)]
public static void AutoAssign() {
LocalizationSetting.loader = new ResourceLoader();
}
#endifLast updated
#if UNITY_EDITOR && Using_ResourceLoader
[UnityEditor.Callbacks.DidReloadScripts(200)]
public static void AutoAssign() {
LocalizationSetting.loader = new ResourceLoader();
}
#endifLast updated